Document Sections

Primary Goal (Season 1)
Mandatory Core Buildings
High-Priority Support Buildings
Low Priority (Upgrade As Needed)
Season 1 Pro Tip

 

Primary Goal (Season 1)

  • Rush Headquarters (HQ)

    • Minimum target: HQ 24

    • Ideal target: HQ 27 + T9 troops before Season 2

    • Everything else supports this goal.


Mandatory Core Buildings

These should always stay close to your HQ level.

  • Main Laboratory

    • Required for troop and combat research.

  • Troop Camps

    • Assaulter Camp

    • Rider Camp

    • Shooter Camp

  • Military Center

    • Increases total troop count (huge for rallies & defense).

  • City Walls

    • Needed for progression and basic defense.

  • Formation Building

    • At least unlock and level the first formation (left of City Wall).

Target: Try to get all of these to at least level 24 during Season 1.


High-Priority Support Buildings

Very strong value in Season 1 combat and growth.

  • Production Center

    • Increases troop production speed

    • Improves troop load when fighting

  • Alliance Center

    • Higher level = more reinforcements during rallies

    • Extremely important for team fights and bosses

  • Villa

    • Construction speed boost

  • Bookstore

    • Research speed boost

  • Rally Square

    • Required for effective team rallies

  • Second Laboratory (if available)

    • Strongly recommended

Target: Push these toward level 24 as resources allow.


Low Priority (Upgrade As Needed)

Only upgrade when needed for HQ or Shelter upgrades. No need to rush them to max level.

  • Resource Buildings

  • Warehouse

  • Trade Center

Recommended range: Level 16–20, unless required for progression.


Season 1 Pro Tip

If a building doesn’t directly help with:

  • HQ requirements

  • Troop power

  • Rally effectiveness

  • Build or research speed

…it’s probably not urgent in Season 1.


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